Answers are AI-generated and may contain errors.

Skills and perks

Kingdom policies

Ship / Light

Knarr

Campaign speed2.8
Hull points9,000
Crew18
Cargo capacity8,000
Sail TypeSquare
Oars12
Sea worthiness25
Purchase price9,000

When a broad, low, fine-lined square-sailed vessel is spotted near a northern coastal village, an experienced mariner is usually summoned to look out from a cliff and make a critical determination: is it a snekkja or drakkar packed with Nord warriors? In that case, the people must gather their herds and valuables and rush to the nearest hiding spot in the woods. Or is it a knarr? In that case, the villagers pack up their trade goods and hurry to the nearest town, ready to bargain for walrus ivory, whale oil and other treasures of the north, hauled by this sturdy commercial vessel used by various peoples across the northern seas.

Stats

Fire durability
9,000
Sail durability
4,500
Main deck crew
18
Skeletal crew
6
Hold
no
Shallow water
yes
Figurehead
no
Trade ship
yes
Buyable in the game
yes