Trouble in Camp
A shouting match is drawing a crowd before it turns into something worse.
- Giver
- Commander
- How often
- 14%
Terms
- Kind
- Incident
- Chance
- 14 %
Break It Up
- Skill
- Leadership
- Difficulty
- 64
- Success
- service XP 26, trust +2, reputation (command) +2
- Failure
- service XP 6, trust -1
Fetch Sergeant
- Skill
- Athletics
- Difficulty
- 46
- Success
- service XP 14, trust +1
- Failure
- service XP 4
- The choice is a check: the higher skill + 2 × trust (from zero) + a roll of 0–50. Rank bonus (rank × 4) applies only to an option that has it.