Hideout
- Status
- Hideout
- Culture
- Steppe Bandits
Size
- Parties inside (max)
- 3
- Parties around (max)
- 3
- Bandits in the first fight (mission)
- 22–33
- Bandits in the boss fight (mission)
- 6–11
Bandit party (one party)
- Steppe Bandit 2–27
- Marauder 0–12
- Raider 0–6
Boss party (after the hideout is spotted)
- Marauder 2–4
- Raider 1
- Steppe Bandit Boss 1
Loot and rewards
- Gold: 5–15 denars per bandit in the party (set when the party is created).
- Night win in the hideout battle: extra trade goods up to a target = plundered gold × bandits at the start of the fight × 135, target clamped to about 350–4750 denars; at most 5 item types.
- Banner: destroying the hideout gives a banner with a 10% chance (level 1).
- “Send troops” destroys the hideout with no loot and no experience.
- Relation +2 with a random notable in every village within half a day's travel.