Answers are AI-generated and may contain errors.

Skills and perks

Kingdom policies

Skill

Roguery

Cunning

Experience with the darker side of human life. You can tell when a guard wants a bribe, you know how to intimidate someone, and have a good sense of what you can and can't get away with.

Attribute
Cunning

Skill effects

Effect100200300
Crouched speed+5%+10%+15%
Noise suppression+25%+50%+75%
Battle Loot+25%+50%+75%
Sneak attack damage+70%+90%+110%

Perks

LevelPerks
25{'type': 'perk', 'id': 'RogueryNoRestForTheWicked', 'name': 'No Rest for the Wicked'}{'type': 'perk', 'id': 'RoguerySweetTalker', 'name': 'Sweet Talker'}
50{'type': 'perk', 'id': 'RogueryDeepPockets', 'name': 'Deep Pockets'}{'type': 'perk', 'id': 'RogueryTwoFaced', 'name': 'Two Faced'}
75{'type': 'perk', 'id': 'RogueryInBestLight', 'name': 'In Best Light'}{'type': 'perk', 'id': 'RogueryKnowHow', 'name': 'Know-How'}
100{'type': 'perk', 'id': 'RogueryManhunter', 'name': 'Manhunter'}{'type': 'perk', 'id': 'RogueryPromises', 'name': 'Promises'}
125{'type': 'perk', 'id': 'RogueryScarface', 'name': 'Scarface'}{'type': 'perk', 'id': 'RogueryWhiteLies', 'name': 'White Lies'}
150{'type': 'perk', 'id': 'RogueryPartnersInCrime', 'name': 'Partners in Crime'}{'type': 'perk', 'id': 'RoguerySmugglerConnections', 'name': 'Smuggler Connections'}
175{'type': 'perk', 'id': 'RogueryOneOfTheFamily', 'name': 'One of the Family'}{'type': 'perk', 'id': 'RoguerySaltTheEarth', 'name': 'Salt the Earth'}
200{'type': 'perk', 'id': 'RogueryCarver', 'name': 'Carver'}{'type': 'perk', 'id': 'RogueryRansomBroker', 'name': 'Ransom Broker'}
225{'type': 'perk', 'id': 'RogueryArmsDealer', 'name': 'Arms Dealer'}{'type': 'perk', 'id': 'RogueryDirtyFighting', 'name': 'Dirty Fighting'}
250{'type': 'perk', 'id': 'RogueryDashAndSlash', 'name': 'Dash and Slash'}{'type': 'perk', 'id': 'RogueryFleetFooted', 'name': 'Fleet Footed'}
275{'type': 'perk', 'id': 'RogueryRogueExtraordinaire', 'name': 'Rogue Extraordinaire'}

Skill development

Sneak attack

  • 78

Bandits' excess XP after a battle

  • depends on the excess XP

Relations, trade and crime

ActivityXP
Bribe or fine paid in gold0.1 per denar
Corporal punishment instead of a fine50–100, but only with a 50% chance
Recruiting bandits into the party20 (tier 1)
Selling prisoners2 per tier of each prisoner
Raiding a villagedepends on the loot's value
Looting villagers or forcing suppliesdepends on the loot's value (villagers 50%, caravan 10%, more after a fight)
Forcing recruits from a villagedepends on the village's hearth
Release from captivity0.5 per hour of captivity
Entering a town in disguise10–25 unnoticed, 1–10 when spotted
Bandit hideout mission700–1000 on a win, 225–400 on a loss
Hideout cleared without being spotted1000–1400
Taking over an alley1500
Alley — every day (the player and a clan member)40 to the player, 200 to the clan member
Successful alley defence6000
Breaking a prisoner out of a dungeon2000–4500 on success, 500–1000 on failure

Daily army service (TAOM)

  • depends on the assignment

Coin Clipping (after a battle, with Roguery 40)

  • “Show them a few tricks from your rogue's repertoire” gives 100 XP

Tipping the scales (in a town, with Trade 30)

  • the light-weights option gives 50 XP

Learning limit

Focus1246810
001030507090
130406080100120
2607090110130150
390100120140160180
4120130150170190210
5150160180200220240