Take the Patrol
The next patrol needs someone to lead it out and bring it back whole.
- Giver
- Commander
Terms
- Kind
- Interactive
- Available when
- from rank veteran; trust at least 5
Take Point
- Skill
- Leadership
- Difficulty
- 72
- Rank bonus
- rank × 4
- Success
- gold 34, service XP 42, Leadership +30 XP, trust +3, reputation (command) +3
- Failure
- service XP 12
Delegate Route
- Skill
- Tactics
- Difficulty
- 64
- Success
- gold 24, service XP 32, Tactics +25 XP, trust +2, reputation (command) +2
- Failure
- service XP 10
- The choice is a check: the higher skill + 2 × trust (from zero) + a roll of 0–50. Rank bonus (rank × 4) applies only to an option that has it.