Uruk-Hai Crossbowman
A disciplined Uruk marksman wielding Saruman's iron crossbows, delivering devastating volleys from Orthanc's forges.
- Archetype
- Ranged
Cultures
Active ability — Iron Rain
- Cooldown (s)
- 30
- Duration (s)
- 8
Root (granted at the start)
- passive — Iron Rain grants +5% ranged damage with Orthanc-forged bolts. (Damage +5% (Ranged))
Tier 1 · Forge-Armed Uruk · from level 1
- Iron Volley: keystone — Iron Rain radius increased, covering wider kill zones.
- Iron Volley: passive — +8% ranged damage. (Damage +8% (Ranged))
- Iron Volley: passive — +5% armor penetration. (ArmorPenetration +5%)
- Iron Volley: passive — +7% movement speed. (MovementSpeed +7%)
- Iron Volley: passive — +5% battle renown gain. (RenownGain +5%)
- Forge-Forged: keystone — Iron Rain duration extended, sustained barrage.
- Forge-Forged: passive — +5% resistance. (Resistance +5%)
- Forge-Forged: passive — +5 max health. (Health +5)
- Forge-Forged: passive — +5% party spotting range. (PartySpottingRange +5%)
- Forge-Forged: passive — +10% stealth bonus. (StealthBonus +10%)
Tier 2 · Orthanc Marksman · from level 10
- Bolt of the White Hand: keystone — Iron Rain charge reduced, maintaining constant pressure.
- Bolt of the White Hand: passive — +10% party spotting range. (PartySpottingRange +10%)
- Bolt of the White Hand: passive — +10% movement speed. (MovementSpeed +10%)
- Bolt of the White Hand: passive — +13% stealth bonus. (StealthBonus +13%)
- Bolt of the White Hand: passive — +10% battle renown gain. (RenownGain +10%)
- Warden of the Ring-wall: keystone — Iron Rain gains additional penetration while active.
- Warden of the Ring-wall: passive — +12% ranged damage. (Damage +12% (Ranged))
- Warden of the Ring-wall: passive — +10% armor penetration. (ArmorPenetration +10%)
- Warden of the Ring-wall: passive — +8 max health. (Health +8)
- Warden of the Ring-wall: passive — +3% troop damage. (TroopDamage +3%)
Tier 3 · White Hand Sharpshooter · from level 20
- Stormcrow of Orthanc: keystone — Iron Rain radius greatly expanded, inescapable volleys.
- Stormcrow of Orthanc: passive — +18% ranged damage. (Damage +18% (Ranged))
- Stormcrow of Orthanc: passive — +15% armor penetration. (ArmorPenetration +15%)
- Stormcrow of Orthanc: passive — +15% battle renown gain. (RenownGain +15%)
- Stormcrow of Orthanc: passive — +5% troop damage. (TroopDamage +5%)
- Iron Rain Unending: keystone — Iron Rain charge greatly reduced, relentless fire.
- Iron Rain Unending: passive — +15% stealth bonus. (StealthBonus +15%)
- Iron Rain Unending: passive — +15% movement speed. (MovementSpeed +15%)
- Iron Rain Unending: passive — +9 max health. (Health +9)
- Iron Rain Unending: passive — +15% party spotting range. (PartySpottingRange +15%)
Point rules
- One point per character level, up to 30 (plus the root). One keystone per tier until a tier 3 group is complete.