Tribesman of Jelut
A warrior of the Jelut desert tribes whose attrition-warfare tactics grind enemies down with relentless pressure and poisoned blades.
- Archetype
- Infantry
Cultures
Active ability — Poisoned Blades
- Cooldown (s)
- 30
- Duration (s)
- 8
Root (granted at the start)
- passive — Poisoned Blades grants +5% melee damage and applies attrition effects. (Damage +5% (Melee))
Tier 1 · Jelut Tribesman · from level 1
- Dune Raider: keystone — Poisoned Blades radius increased, the toxin spreads wider.
- Dune Raider: passive — +8% melee damage. (Damage +8% (Melee))
- Dune Raider: passive — +3% troop damage. (TroopDamage +3%)
- Dune Raider: passive — +7% swing speed. (SwingSpeed +7%)
- Dune Raider: passive — +5% battle renown gain. (RenownGain +5%)
- Desert Survivor: keystone — Poisoned Blades duration extended, the toxin lingers.
- Desert Survivor: passive — +6% resistance. (Resistance +6%)
- Desert Survivor: passive — +6 max health. (Health +6)
- Desert Survivor: passive — +5% movement speed. (MovementSpeed +5%)
- Desert Survivor: passive — +5% troop morale. (TroopMorale +5%)
Tier 2 · Sandstorm Raider · from level 10
- Serpent-Fang Striker: keystone — Poisoned Blades charge reduced, strike more frequently.
- Serpent-Fang Striker: passive — +5% troop damage. (TroopDamage +5%)
- Serpent-Fang Striker: passive — +10% melee damage. (Damage +10% (Melee))
- Serpent-Fang Striker: passive — +10% battle renown gain. (RenownGain +10%)
- Serpent-Fang Striker: passive — +3 party size. (PartySize +3)
- Wearer of the Sands: keystone — Poisoned Blades boosts attrition, sapping enemy will to fight.
- Wearer of the Sands: passive — +10% swing speed. (SwingSpeed +10%)
- Wearer of the Sands: passive — +8 max health. (Health +8)
- Wearer of the Sands: passive — +10% resistance. (Resistance +10%)
- Wearer of the Sands: passive — +10% troop morale. (TroopMorale +10%)
Tier 3 · Serpent-Banner Chieftain · from level 20
- Venom of Haradwaith: keystone — Poisoned Blades radius greatly expanded, a cloud of toxin.
- Venom of Haradwaith: passive — +15% melee damage. (Damage +15% (Melee))
- Venom of Haradwaith: passive — +9 max health. (Health +9)
- Venom of Haradwaith: passive — +7% troop damage. (TroopDamage +7%)
- Venom of Haradwaith: passive — +15% battle renown gain. (RenownGain +15%)
- Scourge of the Southrons: keystone — Poisoned Blades charge greatly reduced, constant attrition.
- Scourge of the Southrons: passive — +15% resistance. (Resistance +15%)
- Scourge of the Southrons: passive — +20% troop morale. (TroopMorale +20%)
- Scourge of the Southrons: passive — +8% troop damage. (TroopDamage +8%)
- Scourge of the Southrons: passive — +5 party size. (PartySize +5)
Point rules
- One point per character level, up to 30 (plus the root). One keystone per tier until a tier 3 group is complete.