Snaga Rider
A wiry Snaga cavalry raider who slips behind enemy lines with unnerving silence, striking supply columns and isolated units before vanishing into the smoke of Mordor.
- Archetype
- Cavalry
Cultures
Active ability — Sneak-Creeping
- Cooldown (s)
- 30
- Duration (s)
- 8
Root (granted at the start)
- passive — Sneak-Creeping grants +5% movement speed and lets the rider vanish into Mordor's shadow. (MovementSpeed +0.05)
Tier 1 · Snaga · from level 1
- Shadow Gallop: keystone — You vanish into Mordor's dark. Sneak-Creeping radius +3. (MountChargeDamage +0.1)
- Shadow Gallop: passive — Your mount is as vicious as you. +10% horse charge damage. (MountChargeDamage +0.1)
- Shadow Gallop: passive — You appear where least expected. +10% stealth bonus. (StealthBonus +0.1)
- Shadow Gallop: passive — Your body endures the harshest rides. +5 health. (Health +5)
- Shadow Gallop: passive — Strike fast and disappear. +5% melee damage on horseback. (Damage +0.05 (Melee))
- Rider of the Dark: keystone — The dark protects you longer. Sneak-Creeping duration +4s. (MountChargeDamage +0.1)
- Rider of the Dark: passive — Your beast keeps its legs in the hardest fights. +10% horse health. (MountHealth +0.1)
- Rider of the Dark: passive — You outpace any pursuit. +5% movement speed. (MovementSpeed +0.05)
- Rider of the Dark: passive — Snaga riders attack in packs. +2% troop damage. (TroopDamage +0.02)
- Rider of the Dark: passive — Riding in Mordor hardens the body. +6 health. (Health +6)
Tier 2 · Smoke-Raider · from level 10
- Strike from Shadow: keystone — You strike before the enemy knows you're there. Sneak-Creeping charge cost -20. (MountChargeDamage +0.13)
- Strike from Shadow: passive — Your charge breaks enemy formations. +13% horse charge damage. (MountChargeDamage +0.13)
- Strike from Shadow: passive — No one outruns a Snaga rider. +8% party movement speed. (PartyMovementSpeed +0.08)
- Strike from Shadow: passive — Successful raids bring great renown. +8% battle renown gain. (RenownGain +0.08)
- Strike from Shadow: passive — Your mount endures beyond normal beasts. +6 health. (Health +6)
- Ghost of Cirith Ungol: keystone — The shadow clings to you longer. Sneak-Creeping duration +2s. (MountChargeDamage +0.13)
- Ghost of Cirith Ungol: passive — Your war-cry demoralises all but the bravest. +6% troop morale. (TroopMorale +0.06)
- Ghost of Cirith Ungol: passive — You direct the flanking assault with precision. +13% stealth bonus. (StealthBonus +0.13)
- Ghost of Cirith Ungol: passive — Shared loot keeps the pack loyal. -5% troop wages. (TroopWages -0.05)
- Ghost of Cirith Ungol: passive — Mordor leather and iron rings protect rider and beast. +7 health. (Health +7)
Tier 3 · Shadow of Lugbúrz · from level 20
- Stampede of Nurn: keystone — An army of riders materialises from the dark. Sneak-Creeping radius +5. (MountChargeDamage +0.15)
- Stampede of Nurn: passive — Your charge devastates all in its path. +15% horse charge damage. (MountChargeDamage +0.15)
- Stampede of Nurn: passive — A vast pack rides under your banner. +4 party size. (PartySize +4)
- Stampede of Nurn: passive — Even mortal wounds do not slow you. +9 health. (Health +9)
- Stampede of Nurn: passive — Your raids bring great fear and renown. +12% battle renown gain. (RenownGain +0.12)
- Vanguard of Mordor: keystone — You strike first, always. Sneak-Creeping charge cost -30. (MountChargeDamage +0.15)
- Vanguard of Mordor: passive — Hundreds of riders crash into the enemy. +6% troop damage. (TroopDamage +0.06)
- Vanguard of Mordor: passive — Mordor's host covers ground without rest. +8% party movement speed. (PartyMovementSpeed +0.08)
- Vanguard of Mordor: passive — Your horde grows beyond reckoning. +5 party size. (PartySize +5)
- Vanguard of Mordor: passive — The shadow cavalry's deeds are legendary. +14% battle renown gain. (RenownGain +0.14)
Point rules
- One point per character level, up to 30 (plus the root). One keystone per tier until a tier 3 group is complete.