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Skills and perks

Kingdom policies

Career / Infantry

Shadow Warrior

Soul Drain
Career points30
Active abilitySoul Drain

A dark champion of Dol Guldur empowered by the Necromancer's sorcery, draining the life of all who stand before them.

Archetype
Infantry

Active ability — Soul Drain

Cooldown (s)
30
Duration (s)
8

Root (granted at the start)

  • passive — Soul Drain grants +5 health and drains enemy life force. (Health +5)

Tier 1 · Thrall of the Shadow · from level 1

  • Shade of Amon Lanc: keystone — Soul Drain radius increased, empowering more warriors.
  • Shade of Amon Lanc: passive — +8% melee damage. (Damage +8% (Melee))
  • Shade of Amon Lanc: passive — +3% troop damage. (TroopDamage +3%)
  • Shade of Amon Lanc: passive — +6 max health. (Health +6)
  • Shade of Amon Lanc: passive — +7% swing speed. (SwingSpeed +7%)
  • Warden of the Pits: keystone — Soul Drain duration extended, fortifying the defense.
  • Warden of the Pits: passive — +8% resistance. (Resistance +8%)
  • Warden of the Pits: passive — +5% troop morale. (TroopMorale +5%)
  • Warden of the Pits: passive — +10% troop resistance. (TroopResistance +10%)
  • Warden of the Pits: passive — +5% troop survival. (TroopSurvival +5%)

Tier 2 · Servant of Dol Guldur · from level 10

  • Reaver of Mirkwood: keystone — Soul Drain charge reduced, activating more frequently.
  • Reaver of Mirkwood: passive — +10% troop morale. (TroopMorale +10%)
  • Reaver of Mirkwood: passive — +2 party size. (PartySize +2)
  • Reaver of Mirkwood: passive — +10% battle renown gain. (RenownGain +10%)
  • Reaver of Mirkwood: passive — 10% troop wages. (TroopWages -10%)
  • Bulwark of Dol Guldur: keystone — Soul Drain grants additional defensive buffs while active.
  • Bulwark of Dol Guldur: passive — +12% resistance. (Resistance +12%)
  • Bulwark of Dol Guldur: passive — +8 max health. (Health +8)
  • Bulwark of Dol Guldur: passive — +13% troop resistance. (TroopResistance +13%)
  • Bulwark of Dol Guldur: passive — +5% troop damage. (TroopDamage +5%)

Tier 3 · Black Hand of the Necromancer · from level 20

  • Scourge of the Necromancer: keystone — Soul Drain radius greatly expanded, devastating power.
  • Scourge of the Necromancer: passive — +15% melee damage. (Damage +15% (Melee))
  • Scourge of the Necromancer: passive — +10 max health. (Health +10)
  • Scourge of the Necromancer: passive — +7% troop damage. (TroopDamage +7%)
  • Scourge of the Necromancer: passive — +4 party size. (PartySize +4)
  • Deathless Shadow: keystone — Soul Drain charge greatly reduced, nearly always available.
  • Deathless Shadow: passive — +18% resistance. (Resistance +18%)
  • Deathless Shadow: passive — +15% hero health regeneration. (HeroHealing +15%)
  • Deathless Shadow: passive — +20% troop morale. (TroopMorale +20%)
  • Deathless Shadow: passive — +15% troop survival. (TroopSurvival +15%)

Point rules

  • One point per character level, up to 30 (plus the root). One keystone per tier until a tier 3 group is complete.