Ñoldor Blademaster
A graceful elven warrior who weaves through battle like flowing water, striking with ancient blades forged in the First Age.
- Archetype
- Infantry
Cultures
Active ability — Starlight Weave
- Cooldown (s)
- 30
- Duration (s)
- 8
Root (granted at the start)
- passive — Starlight Weave grants +5% resistance and elven agility. (Resistance +5%)
Tier 1 · Ñoldor Bladesman · from level 1
- Starlit Steel: keystone — Starlight Weave radius increased, empowering more warriors.
- Starlit Steel: passive — +8% melee damage. (Damage +8% (Melee))
- Starlit Steel: passive — +3% troop damage. (TroopDamage +3%)
- Starlit Steel: passive — +6 max health. (Health +6)
- Starlit Steel: passive — +7% swing speed. (SwingSpeed +7%)
- Guard of Imladris: keystone — Starlight Weave duration extended, fortifying the defense.
- Guard of Imladris: passive — +8% resistance. (Resistance +8%)
- Guard of Imladris: passive — +5% troop morale. (TroopMorale +5%)
- Guard of Imladris: passive — +10% troop resistance. (TroopResistance +10%)
- Guard of Imladris: passive — +5% troop survival. (TroopSurvival +5%)
Tier 2 · Blade of the Golden Flower · from level 10
- Dance of Gondolin: keystone — Starlight Weave charge reduced, activating more frequently.
- Dance of Gondolin: passive — +10% troop morale. (TroopMorale +10%)
- Dance of Gondolin: passive — +2 party size. (PartySize +2)
- Dance of Gondolin: passive — +10% battle renown gain. (RenownGain +10%)
- Dance of Gondolin: passive — 10% troop wages. (TroopWages -10%)
- Ward of the Hidden Valley: keystone — Starlight Weave grants additional defensive buffs while active.
- Ward of the Hidden Valley: passive — +12% resistance. (Resistance +12%)
- Ward of the Hidden Valley: passive — +8 max health. (Health +8)
- Ward of the Hidden Valley: passive — +13% troop resistance. (TroopResistance +13%)
- Ward of the Hidden Valley: passive — +5% troop damage. (TroopDamage +5%)
Tier 3 · Blademaster of Imladris · from level 20
- Sword of the First Age: keystone — Starlight Weave radius greatly expanded, devastating power.
- Sword of the First Age: passive — +15% melee damage. (Damage +15% (Melee))
- Sword of the First Age: passive — +10 max health. (Health +10)
- Sword of the First Age: passive — +7% troop damage. (TroopDamage +7%)
- Sword of the First Age: passive — +4 party size. (PartySize +4)
- Light of Eärendil: keystone — Starlight Weave charge greatly reduced, nearly always available.
- Light of Eärendil: passive — +18% resistance. (Resistance +18%)
- Light of Eärendil: passive — +15% hero health regeneration. (HeroHealing +15%)
- Light of Eärendil: passive — +20% troop morale. (TroopMorale +20%)
- Light of Eärendil: passive — +15% troop survival. (TroopSurvival +15%)
Point rules
- One point per character level, up to 30 (plus the root). One keystone per tier until a tier 3 group is complete.