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Skills and perks

Kingdom policies

Career / Ranged

Necromancer Acolyte

Dark Bolt
Career points30
Active abilityDark Bolt

A fell sorcerer who channels dark energies to weaken enemies from afar, sowing terror and decay across the battlefield.

Archetype
Ranged

Active ability — Dark Bolt

Cooldown (s)
30
Duration (s)
8

Root (granted at the start)

  • passive — Dark Bolt grants +5% ranged damage with necromantic energy. (Damage +5% (Ranged))

Tier 1 · Acolyte of Sorcery · from level 1

  • Caster of Dark Bolts: keystone — Dark Bolt radius increased, covering wider kill zones.
  • Caster of Dark Bolts: passive — +8% ranged damage. (Damage +8% (Ranged))
  • Caster of Dark Bolts: passive — +5% armor penetration. (ArmorPenetration +5%)
  • Caster of Dark Bolts: passive — +7% movement speed. (MovementSpeed +7%)
  • Caster of Dark Bolts: passive — +5% battle renown gain. (RenownGain +5%)
  • Whisperer of Decay: keystone — Dark Bolt duration extended, sustained barrage.
  • Whisperer of Decay: passive — +5% resistance. (Resistance +5%)
  • Whisperer of Decay: passive — +5 max health. (Health +5)
  • Whisperer of Decay: passive — +5% party spotting range. (PartySpottingRange +5%)
  • Whisperer of Decay: passive — +10% stealth bonus. (StealthBonus +10%)

Tier 2 · Weaver of the Black Breath · from level 10

  • Weaver of Black Arts: keystone — Dark Bolt charge reduced, maintaining constant pressure.
  • Weaver of Black Arts: passive — +10% party spotting range. (PartySpottingRange +10%)
  • Weaver of Black Arts: passive — +10% movement speed. (MovementSpeed +10%)
  • Weaver of Black Arts: passive — +13% stealth bonus. (StealthBonus +13%)
  • Weaver of Black Arts: passive — +10% battle renown gain. (RenownGain +10%)
  • Breather of Shadow: keystone — Dark Bolt gains additional penetration while active.
  • Breather of Shadow: passive — +12% ranged damage. (Damage +12% (Ranged))
  • Breather of Shadow: passive — +10% armor penetration. (ArmorPenetration +10%)
  • Breather of Shadow: passive — +8 max health. (Health +8)
  • Breather of Shadow: passive — +3% troop damage. (TroopDamage +3%)

Tier 3 · Master of Dol Guldur · from level 20

  • Lord of the Hill of Sorcery: keystone — Dark Bolt radius greatly expanded, inescapable volleys.
  • Lord of the Hill of Sorcery: passive — +18% ranged damage. (Damage +18% (Ranged))
  • Lord of the Hill of Sorcery: passive — +15% armor penetration. (ArmorPenetration +15%)
  • Lord of the Hill of Sorcery: passive — +15% battle renown gain. (RenownGain +15%)
  • Lord of the Hill of Sorcery: passive — +5% troop damage. (TroopDamage +5%)
  • Voice of the Necromancer: keystone — Dark Bolt charge greatly reduced, relentless fire.
  • Voice of the Necromancer: passive — +15% stealth bonus. (StealthBonus +15%)
  • Voice of the Necromancer: passive — +15% movement speed. (MovementSpeed +15%)
  • Voice of the Necromancer: passive — +9 max health. (Health +9)
  • Voice of the Necromancer: passive — +15% party spotting range. (PartySpottingRange +15%)

Point rules

  • One point per character level, up to 30 (plus the root). One keystone per tier until a tier 3 group is complete.