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Skills and perks

Kingdom policies

Career / Ranged

Mulkerhílí Cultist

Voice of the One
Career points30
Active abilityVoice of the One

A fanatical devotee of the One Ring's whispered promises who channels the terror of Sauron's voice to shatter enemy resolve, blending cursed archery with a maddening presence that erodes the will to fight.

Archetype
Ranged

Active ability — Voice of the One

Cooldown (s)
30
Duration (s)
8

Root (granted at the start)

  • passive — Voice of the One grants +5% ranged damage and channels Sauron's dark whispers. (Damage +0.05 (Ranged))

Tier 1 · Whisper-Sworn · from level 1

  • Venomed Litany: keystone — Your arrows carry vile toxins. Voice of the One radius +3. (Damage +0.05 (Ranged))
  • Venomed Litany: passive — Your chants unsettle the enemy. +10% troop resistance. (TroopResistance +0.1)
  • Venomed Litany: passive — Patient and precise. +6% ranged damage. (Damage +0.06 (Ranged))
  • Venomed Litany: passive — The One's blessing shields the faithful. +5 health. (Health +5)
  • Venomed Litany: passive — You move unseen between salvos. +10% stealth bonus. (StealthBonus +0.1)
  • Sauron's Whispered Word: keystone — The voice carries further. Voice of the One duration +4s. (Damage +0.05 (Ranged))
  • Sauron's Whispered Word: passive — You carry more black-shafted bolts. +10% ammo. (Ammo +0.1)
  • Sauron's Whispered Word: passive — Pain-wards from Mulkerhili rites. +6 health. (Health +6)
  • Sauron's Whispered Word: passive — Sauron's grace keeps you swift and hidden. +10% stealth bonus. (StealthBonus +0.1)
  • Sauron's Whispered Word: passive — The One's eye is upon you. +8% resistance to ranged. (Resistance +0.08 (Ranged))

Tier 2 · Voice of Lugbúrz · from level 10

  • Congregation of Dread: keystone — More of the faithful answer your call. Voice of the One charge cost -20. (Damage +0.08 (Ranged))
  • Congregation of Dread: passive — Your cult fighters unleash devastating salvos. +4% troop damage. (TroopDamage +0.04)
  • Congregation of Dread: passive — Black-forged tips pierce deeper. +8% armour penetration. (ArmorPenetration +0.08)
  • Congregation of Dread: passive — Death means nothing to true believers. +6 health. (Health +6)
  • Congregation of Dread: passive — The cult's network keeps the host provisioned. +13% ammo. (Ammo +0.13)
  • Sermon of the Eye: keystone — Your prayer extends over the battlefield. Voice of the One duration +2s. (Damage +0.08 (Ranged))
  • Sermon of the Eye: passive — The chanting saps enemy will. +8% troop morale. (TroopMorale +0.08)
  • Sermon of the Eye: passive — The unseen hand protects you. +10% resistance to melee. (Resistance +0.1 (Melee))
  • Sermon of the Eye: passive — Cultists slip through the dark unmolested. +6% party spotting range. (PartySpottingRange +0.06)
  • Sermon of the Eye: passive — True believers give everything. +7 health. (Health +7)

Tier 3 · Herald of the Lidless Eye · from level 20

  • Gaze of the Dark Lord: keystone — The Dark Lord's eye sweeps the field. Voice radius +5. (Damage +0.1 (Ranged))
  • Gaze of the Dark Lord: passive — Your volleys blot out the sun. +12% ranged damage. (Damage +0.12 (Ranged))
  • Gaze of the Dark Lord: passive — Even death cannot stop the faithful. +9 health. (Health +9)
  • Gaze of the Dark Lord: passive — Believers flock to your banner. +4 party size. (PartySize +4)
  • Gaze of the Dark Lord: passive — Sauron's blessing multiplies your shafts. +15% ammo. (Ammo +0.15)
  • The Ring's Dark Covenant: keystone — The voice requires less sacrifice to invoke. Voice charge cost -30. (Damage +0.1 (Ranged))
  • The Ring's Dark Covenant: passive — Mordor's armies fight in Sauron's name. +6% troop damage. (TroopDamage +0.06)
  • The Ring's Dark Covenant: passive — The faithful march without weariness. +5% party movement speed. (PartyMovementSpeed +0.05)
  • The Ring's Dark Covenant: passive — Death in Sauron's name brings great renown. +12% battle renown gain. (RenownGain +0.12)
  • The Ring's Dark Covenant: passive — Thousands answer the prophet's call. +5 party size. (PartySize +5)

Point rules

  • One point per character level, up to 30 (plus the root). One keystone per tier until a tier 3 group is complete.