Lôkhas Drûs Marksman
An armor-piercing specialist of the Lôkhas Drûs corps who trains to drive arrows through the heaviest plate at range.
- Archetype
- Ranged
Cultures
Active ability — Piercing Volley
- Cooldown (s)
- 30
- Duration (s)
- 8
Root (granted at the start)
- passive — Piercing Volley grants +5% ranged damage and your bolts pierce deeper. (Damage +5% (Ranged))
Tier 1 · Lôkhas Drûs Bowman · from level 1
- Volley of Rhûn: keystone — Piercing Volley radius expanded, blanketing wider targets.
- Volley of Rhûn: passive — +8% ranged damage. (Damage +8% (Ranged))
- Volley of Rhûn: passive — +5% armor penetration. (ArmorPenetration +5%)
- Volley of Rhûn: passive — +3% troop damage. (TroopDamage +3%)
- Volley of Rhûn: passive — +5% battle renown gain. (RenownGain +5%)
- Steady Bowman: keystone — Piercing Volley duration extended, relentless volleys.
- Steady Bowman: passive — +5% armor penetration. (ArmorPenetration +5%)
- Steady Bowman: passive — +5 max health. (Health +5)
- Steady Bowman: passive — +5% party spotting range. (PartySpottingRange +5%)
- Steady Bowman: passive — +5% resistance. (Resistance +5%)
Tier 2 · Lôkhas Drûs Plate-Piercer · from level 10
- Stormbow Marksman: keystone — Piercing Volley charge reduced, unceasing hail of bolts.
- Stormbow Marksman: passive — +10% armor penetration. (ArmorPenetration +10%)
- Stormbow Marksman: passive — +5% troop damage. (TroopDamage +5%)
- Stormbow Marksman: passive — +10% battle renown gain. (RenownGain +10%)
- Stormbow Marksman: passive — +2 party size. (PartySize +2)
- Plate-Piercer: keystone — Piercing Volley shreds armor with penetrating force.
- Plate-Piercer: passive — +12% ranged damage. (Damage +12% (Ranged))
- Plate-Piercer: passive — +12% armor penetration. (ArmorPenetration +12%)
- Plate-Piercer: passive — +8 max health. (Health +8)
- Plate-Piercer: passive — +5% troop damage. (TroopDamage +5%)
Tier 3 · Sunfletched Death of the East · from level 20
- The Arrow-Storm: keystone — Piercing Volley radius greatly expanded, no escape from the storm.
- The Arrow-Storm: passive — +18% ranged damage. (Damage +18% (Ranged))
- The Arrow-Storm: passive — +18% armor penetration. (ArmorPenetration +18%)
- The Arrow-Storm: passive — +15% battle renown gain. (RenownGain +15%)
- The Arrow-Storm: passive — +7% troop damage. (TroopDamage +7%)
- The Unceasing Hail: keystone — Piercing Volley charge greatly reduced, the volleys never cease.
- The Unceasing Hail: passive — +20% armor penetration. (ArmorPenetration +20%)
- The Unceasing Hail: passive — +15% ranged damage. (Damage +15% (Ranged))
- The Unceasing Hail: passive — +9 max health. (Health +9)
- The Unceasing Hail: passive — +10% party spotting range. (PartySpottingRange +10%)
Point rules
- One point per character level, up to 30 (plus the root). One keystone per tier until a tier 3 group is complete.