House-Guard of Damudûr
A warrior of the Damudûr desert tribes whose attrition-warfare tactics grind enemies down with relentless pressure and poisoned blades.
- Archetype
- No data
Cultures
Active ability — Ivory-Ward Blades
- Cooldown (s)
- 30
- Duration (s)
- 8
Root (granted at the start)
- passive — Ivory-Ward Blades grants +5% melee damage and applies attrition effects. (Damage +5% (Melee))
Tier 1 · Damudûr House-Guard · from level 1
- Dune Raider: keystone — Ivory-Ward Blades radius increased, the toxin spreads wider.
- Dune Raider: passive — +8% melee damage. (Damage +8% (Melee))
- Dune Raider: passive — +3% troop damage. (TroopDamage +3%)
- Dune Raider: passive — +7% swing speed. (SwingSpeed +7%)
- Dune Raider: passive — +5% battle renown gain. (RenownGain +5%)
- Desert Survivor: keystone — Ivory-Ward Blades duration extended, the toxin lingers.
- Desert Survivor: passive — +6% resistance. (Resistance +6%)
- Desert Survivor: passive — +6 max health. (Health +6)
- Desert Survivor: passive — +5% movement speed. (MovementSpeed +5%)
- Desert Survivor: passive — +5% troop morale. (TroopMorale +5%)
Tier 2 · Caravan Outrider · from level 10
- Serpent-Fang Striker: keystone — Ivory-Ward Blades charge reduced, strike more frequently.
- Serpent-Fang Striker: passive — +5% troop damage. (TroopDamage +5%)
- Serpent-Fang Striker: passive — +10% melee damage. (Damage +10% (Melee))
- Serpent-Fang Striker: passive — +10% battle renown gain. (RenownGain +10%)
- Serpent-Fang Striker: passive — +3 party size. (PartySize +3)
- Wearer of the Sands: keystone — Ivory-Ward Blades boosts attrition, sapping enemy will to fight.
- Wearer of the Sands: passive — +10% swing speed. (SwingSpeed +10%)
- Wearer of the Sands: passive — +8 max health. (Health +8)
- Wearer of the Sands: passive — +10% resistance. (Resistance +10%)
- Wearer of the Sands: passive — +10% troop morale. (TroopMorale +10%)
Tier 3 · Ivory-Throne Chieftain · from level 20
- Venom of Haradwaith: keystone — Ivory-Ward Blades radius greatly expanded, a cloud of toxin.
- Venom of Haradwaith: passive — +15% melee damage. (Damage +15% (Melee))
- Venom of Haradwaith: passive — +9 max health. (Health +9)
- Venom of Haradwaith: passive — +7% troop damage. (TroopDamage +7%)
- Venom of Haradwaith: passive — +15% battle renown gain. (RenownGain +15%)
- Scourge of the Southrons: keystone — Ivory-Ward Blades charge greatly reduced, constant attrition.
- Scourge of the Southrons: passive — +15% resistance. (Resistance +15%)
- Scourge of the Southrons: passive — +20% troop morale. (TroopMorale +20%)
- Scourge of the Southrons: passive — +8% troop damage. (TroopDamage +8%)
- Scourge of the Southrons: passive — +5 party size. (PartySize +5)
Point rules
- One point per character level, up to 30 (plus the root). One keystone per tier until a tier 3 group is complete.