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Skills and perks

Kingdom policies

Career

Goblin-town Warg Master

Alpha Howl
Career points30
Active abilityAlpha Howl

A feared orc alpha who rides the largest warg of the pack, leading savage hunts through the Misty Mountains.

Archetype
No data

Active ability — Alpha Howl

Cooldown (s)
30
Duration (s)
8

Root (granted at the start)

  • passive — Alpha Howl grants +5% melee damage and the pack hunts. (Damage +5% (Melee))

Tier 1 · Warg-Rider of the Pack · from level 1

  • Warg-Rider: keystone — Alpha Howl radius expanded, sweeping wider formations.
  • Warg-Rider: passive — +8% melee damage. (Damage +8% (Melee))
  • Warg-Rider: passive — +10% horse charge damage. (MountChargeDamage +10%)
  • Warg-Rider: passive — +7% swing speed. (SwingSpeed +7%)
  • Warg-Rider: passive — +5% party movement speed. (PartyMovementSpeed +5%)
  • Pack-Keeper: keystone — Alpha Howl duration extended, maintaining momentum.
  • Pack-Keeper: passive — +10% horse health. (MountHealth +0.1)
  • Pack-Keeper: passive — +5 max health. (Health +5)
  • Pack-Keeper: passive — 5% troop wages. (TroopWages -5%)
  • Pack-Keeper: passive — +5% resistance. (Resistance +5%)

Tier 2 · Fell Wolf-Captain · from level 10

  • Grey Pack Outrider: keystone — Alpha Howl charge reduced, swifter activation.
  • Grey Pack Outrider: passive — +10% party movement speed. (PartyMovementSpeed +10%)
  • Grey Pack Outrider: passive — 10% troop wages. (TroopWages -10%)
  • Grey Pack Outrider: passive — +10% troop morale. (TroopMorale +10%)
  • Grey Pack Outrider: passive — +10% battle renown gain. (RenownGain +10%)
  • Fell Wolf-Master: keystone — Alpha Howl boosts mount resilience while active.
  • Fell Wolf-Master: passive — +12% melee damage. (Damage +12% (Melee))
  • Fell Wolf-Master: passive — +13% horse charge damage. (MountChargeDamage +13%)
  • Fell Wolf-Master: passive — +13% horse health. (MountHealth +0.13)
  • Fell Wolf-Master: passive — +10% swing speed. (SwingSpeed +10%)

Tier 3 · Wolf-Lord of the Wild Hunt · from level 20

  • Alpha of Goblin-town: keystone — Alpha Howl radius greatly expanded, unstoppable impact.
  • Alpha of Goblin-town: passive — +18% melee damage. (Damage +18% (Melee))
  • Alpha of Goblin-town: passive — +15% horse charge damage. (MountChargeDamage +15%)
  • Alpha of Goblin-town: passive — +15% swing speed. (SwingSpeed +15%)
  • Alpha of Goblin-town: passive — +7% troop damage. (TroopDamage +7%)
  • Bolg's Wolf-Captain: keystone — Alpha Howl charge greatly reduced, ride without ceasing.
  • Bolg's Wolf-Captain: passive — +15% horse health. (MountHealth +0.15)
  • Bolg's Wolf-Captain: passive — 15% troop wages. (TroopWages -15%)
  • Bolg's Wolf-Captain: passive — +15% party movement speed. (PartyMovementSpeed +15%)
  • Bolg's Wolf-Captain: passive — +9 max health. (Health +9)

Point rules

  • One point per character level, up to 30 (plus the root). One keystone per tier until a tier 3 group is complete.