Corsair Crossbow
A sharpshooter of the Corsair fleet who picks off helmsmen and officers from the rigging with deadly accuracy.
- Archetype
- Ranged
Cultures
Active ability — Rigging Shot
- Cooldown (s)
- 30
- Duration (s)
- 8
Root (granted at the start)
- passive — Rigging Shot grants +5% ranged damage with steadied aim. (Damage +5% (Ranged))
Tier 1 · Rigging Marksman · from level 1
- Rigging Marksman: keystone — Rigging Shot radius increased, covering wider kill zones.
- Rigging Marksman: passive — +8% ranged damage. (Damage +8% (Ranged))
- Rigging Marksman: passive — +5% armor penetration. (ArmorPenetration +5%)
- Rigging Marksman: passive — +7% movement speed. (MovementSpeed +7%)
- Rigging Marksman: passive — +5% battle renown gain. (RenownGain +5%)
- Crow's-nest Watch: keystone — Rigging Shot duration extended, sustained barrage.
- Crow's-nest Watch: passive — +5% resistance. (Resistance +5%)
- Crow's-nest Watch: passive — +5 max health. (Health +5)
- Crow's-nest Watch: passive — +5% party spotting range. (PartySpottingRange +5%)
- Crow's-nest Watch: passive — +10% stealth bonus. (StealthBonus +10%)
Tier 2 · Corsair Sharpshooter · from level 10
- Hunter of Helmsmen: keystone — Rigging Shot charge reduced, maintaining constant pressure.
- Hunter of Helmsmen: passive — +10% party spotting range. (PartySpottingRange +10%)
- Hunter of Helmsmen: passive — +10% movement speed. (MovementSpeed +10%)
- Hunter of Helmsmen: passive — +13% stealth bonus. (StealthBonus +13%)
- Hunter of Helmsmen: passive — +10% battle renown gain. (RenownGain +10%)
- Pike of the Black Sails: keystone — Rigging Shot gains additional penetration while active.
- Pike of the Black Sails: passive — +12% ranged damage. (Damage +12% (Ranged))
- Pike of the Black Sails: passive — +10% armor penetration. (ArmorPenetration +10%)
- Pike of the Black Sails: passive — +8 max health. (Health +8)
- Pike of the Black Sails: passive — +3% troop damage. (TroopDamage +3%)
Tier 3 · Throng-cleaver of the Fleet · from level 20
- Quarrel of the Black Star: keystone — Rigging Shot radius greatly expanded, inescapable volleys.
- Quarrel of the Black Star: passive — +18% ranged damage. (Damage +18% (Ranged))
- Quarrel of the Black Star: passive — +15% armor penetration. (ArmorPenetration +15%)
- Quarrel of the Black Star: passive — +15% battle renown gain. (RenownGain +15%)
- Quarrel of the Black Star: passive — +5% troop damage. (TroopDamage +5%)
- Unceasing Volley: keystone — Rigging Shot charge greatly reduced, relentless fire.
- Unceasing Volley: passive — +15% stealth bonus. (StealthBonus +15%)
- Unceasing Volley: passive — +15% movement speed. (MovementSpeed +15%)
- Unceasing Volley: passive — +9 max health. (Health +9)
- Unceasing Volley: passive — +15% party spotting range. (PartySpottingRange +15%)
Point rules
- One point per character level, up to 30 (plus the root). One keystone per tier until a tier 3 group is complete.