Chatâk Javelineer
A fast-moving skirmisher of Chatâk who screens cavalry with a hail of javelins before withdrawing beyond reach of retaliation.
- Archetype
- No data
Cultures
Active ability — Chatâk Volley
- Cooldown (s)
- 30
- Duration (s)
- 8
Root (granted at the start)
- passive — Chatâk Volley grants +5% ranged damage and quickens javelin throws. (Damage +5% (Ranged))
Tier 1 · Chatâk Javelineer · from level 1
- Sun-Spear Skirmisher: keystone — Chatâk Volley radius increased, javelins cover wider ground.
- Sun-Spear Skirmisher: passive — +8% ranged damage. (Damage +8% (Ranged))
- Sun-Spear Skirmisher: passive — +10% ammo. (Ammo +0.1)
- Sun-Spear Skirmisher: passive — +7% movement speed. (MovementSpeed +7%)
- Sun-Spear Skirmisher: passive — +5% battle renown gain. (RenownGain +5%)
- Roving Outrider: keystone — Chatâk Volley duration extended, sustained harassing fire.
- Roving Outrider: passive — +5% resistance. (Resistance +5%)
- Roving Outrider: passive — +5 max health. (Health +5)
- Roving Outrider: passive — +3% troop damage. (TroopDamage +3%)
- Roving Outrider: passive — +5% party spotting range. (PartySpottingRange +5%)
Tier 2 · Throwing-Spear Skirmisher · from level 10
- Sunfire Slinger: keystone — Chatâk Volley charge reduced, never out of javelins.
- Sunfire Slinger: passive — +13% ammo. (Ammo +0.13)
- Sunfire Slinger: passive — +10% ranged damage. (Damage +10% (Ranged))
- Sunfire Slinger: passive — +10% movement speed. (MovementSpeed +10%)
- Sunfire Slinger: passive — +10% battle renown gain. (RenownGain +10%)
- Scarlet Screen: keystone — Chatâk Volley boosts screening effectiveness while active.
- Scarlet Screen: passive — +12% ranged damage. (Damage +12% (Ranged))
- Scarlet Screen: passive — +8 max health. (Health +8)
- Scarlet Screen: passive — +5% troop damage. (TroopDamage +5%)
- Scarlet Screen: passive — +10% party spotting range. (PartySpottingRange +10%)
Tier 3 · Scarlet Spear-Master · from level 20
- Rain of Far Harad: keystone — Chatâk Volley radius greatly expanded, an inescapable barrage.
- Rain of Far Harad: passive — +15% ranged damage. (Damage +15% (Ranged))
- Rain of Far Harad: passive — +15% ammo. (Ammo +0.15)
- Rain of Far Harad: passive — +15% battle renown gain. (RenownGain +15%)
- Rain of Far Harad: passive — +15% movement speed. (MovementSpeed +15%)
- Shadow of the Dunes: keystone — Chatâk Volley charge greatly reduced, unrelenting harassment.
- Shadow of the Dunes: passive — +15% ranged damage. (Damage +15% (Ranged))
- Shadow of the Dunes: passive — +9 max health. (Health +9)
- Shadow of the Dunes: passive — +7% troop damage. (TroopDamage +7%)
- Shadow of the Dunes: passive — +15% party spotting range. (PartySpottingRange +15%)
Point rules
- One point per character level, up to 30 (plus the root). One keystone per tier until a tier 3 group is complete.