Chariot Warlord
A scythe-chariot commander of Khand whose brutal shock charges shatter formations and scatter survivors to the winds.
- Archetype
- Cavalry
Cultures
Active ability — Scything Charge
- Cooldown (s)
- 30
- Duration (s)
- 8
Root (granted at the start)
- passive — Scything Charge grants +10% horse charge damage and inspires mounted warriors. (MountChargeDamage +10%)
Tier 1 · Scythe-Driver · from level 1
- Scythe-Rider: keystone — Scything Charge radius expanded, blades cut a wider swathe.
- Scythe-Rider: passive — +10% horse charge damage. (MountChargeDamage +10%)
- Scythe-Rider: passive — +8% melee damage. (Damage +8% (Melee))
- Scythe-Rider: passive — +3% troop damage. (TroopDamage +3%)
- Scythe-Rider: passive — +5% party movement speed. (PartyMovementSpeed +5%)
- Iron Wheel: keystone — Scything Charge duration extended, momentum sustained.
- Iron Wheel: passive — +10% horse health. (MountHealth +0.1)
- Iron Wheel: passive — +5 max health. (Health +5)
- Iron Wheel: passive — +5% troop morale. (TroopMorale +5%)
- Iron Wheel: passive — +5% battle renown gain. (RenownGain +5%)
Tier 2 · Chariot Warlord · from level 10
- Reaping Charge: keystone — Scything Charge charge reduced, wheels never stop turning.
- Reaping Charge: passive — +13% horse charge damage. (MountChargeDamage +13%)
- Reaping Charge: passive — +10% party movement speed. (PartyMovementSpeed +10%)
- Reaping Charge: passive — +10% troop morale. (TroopMorale +10%)
- Reaping Charge: passive — +3 party size. (PartySize +3)
- Warded Team: keystone — Scything Charge boosts mount resilience during the charge.
- Warded Team: passive — +10% melee damage. (Damage +10% (Melee))
- Warded Team: passive — +13% horse health. (MountHealth +0.13)
- Warded Team: passive — +6% troop damage. (TroopDamage +6%)
- Warded Team: passive — +10% battle renown gain. (RenownGain +10%)
Tier 3 · Wainkân of Khand · from level 20
- Pelennor Reaper: keystone — Scything Charge radius greatly expanded, an unstoppable AoE sweep.
- Pelennor Reaper: passive — +15% horse charge damage. (MountChargeDamage +15%)
- Pelennor Reaper: passive — +15% melee damage. (Damage +15% (Melee))
- Pelennor Reaper: passive — +7% troop damage. (TroopDamage +7%)
- Pelennor Reaper: passive — +15% battle renown gain. (RenownGain +15%)
- Wheel of Khand: keystone — Scything Charge charge greatly reduced, the wheels grind ceaselessly.
- Wheel of Khand: passive — +15% horse health. (MountHealth +0.15)
- Wheel of Khand: passive — +15% party movement speed. (PartyMovementSpeed +15%)
- Wheel of Khand: passive — +20% troop morale. (TroopMorale +20%)
- Wheel of Khand: passive — +5 party size. (PartySize +5)
Point rules
- One point per character level, up to 30 (plus the root). One keystone per tier until a tier 3 group is complete.