Balchoth Kân
A heavy cavalry commander of the Balchoth who leads unstoppable mounted charges, maintaining iron morale no matter the odds.
- Archetype
- Cavalry
Cultures
Active ability — Unyielding
- Cooldown (s)
- 30
- Duration (s)
- 8
Root (granted at the start)
- passive — Unyielding grants +10% horse charge damage as your warband rides without mercy. (MountChargeDamage +10%)
Tier 1 · Balchoth Horseman · from level 1
- Balchoth Rider: keystone — Unyielding radius expanded, rallying a broader tide of riders.
- Balchoth Rider: passive — +10% horse charge damage. (MountChargeDamage +10%)
- Balchoth Rider: passive — +5% troop morale. (TroopMorale +5%)
- Balchoth Rider: passive — +10% horse health. (MountHealth +0.1)
- Balchoth Rider: passive — +5% melee damage. (Damage +5% (Melee))
- Fearless Outrider: keystone — Unyielding duration extended, sustaining the fearless charge.
- Fearless Outrider: passive — +7% resistance. (Resistance +7%)
- Fearless Outrider: passive — +5 max health. (Health +5)
- Fearless Outrider: passive — +5% party movement speed. (PartyMovementSpeed +5%)
- Fearless Outrider: passive — +5% troop morale. (TroopMorale +5%)
Tier 2 · Balchoth Charioteer-Captain · from level 10
- Wainrider of Rhûn: keystone — Unyielding charge reduced, the warband never slows.
- Wainrider of Rhûn: passive — +10% troop morale. (TroopMorale +10%)
- Wainrider of Rhûn: passive — +10% party movement speed. (PartyMovementSpeed +10%)
- Wainrider of Rhûn: passive — +10% battle renown gain. (RenownGain +10%)
- Wainrider of Rhûn: passive — 10% troop wages. (TroopWages -10%)
- Iron Horseman: keystone — Unyielding fortifies mounts during the charge.
- Iron Horseman: passive — +13% horse charge damage. (MountChargeDamage +13%)
- Iron Horseman: passive — +13% horse health. (MountHealth +0.13)
- Iron Horseman: passive — +10% resistance. (Resistance +10%)
- Iron Horseman: passive — +10% troop morale. (TroopMorale +10%)
Tier 3 · Balchoth Warlord-Kân · from level 20
- The Unstoppable Tide: keystone — Unyielding radius greatly expanded, the stampede is unstoppable.
- The Unstoppable Tide: passive — +15% horse charge damage. (MountChargeDamage +15%)
- The Unstoppable Tide: passive — +15% horse health. (MountHealth +0.15)
- The Unstoppable Tide: passive — +15% troop morale. (TroopMorale +15%)
- The Unstoppable Tide: passive — +4 party size. (PartySize +4)
- The Dread Horde: keystone — Unyielding charge greatly reduced, ever-present and relentless.
- The Dread Horde: passive — +15% horse charge damage. (MountChargeDamage +15%)
- The Dread Horde: passive — +20% troop morale. (TroopMorale +20%)
- The Dread Horde: passive — +15% party movement speed. (PartyMovementSpeed +15%)
- The Dread Horde: passive — +9 max health. (Health +9)
Point rules
- One point per character level, up to 30 (plus the root). One keystone per tier until a tier 3 group is complete.