Answers are AI-generated and may contain errors.

Skills and perks

Kingdom policies

Random events / Fief management

The Quiet Life

When it can happenEntering a town, Entering a castle
CooldownOnce per character

As you pass through your lands, you see several of your [troop name] casting envious eyes over the farmers in the fields. They are tired of wandering from place to place, they say, and hope to put down roots somewhere and start a family. Their contract of enlistment is not yet up but it occurs to you that if they settled in your estates, it would be a boon to your local militia.

Requirements

  • In a fortification owned by the player's clan
  • Party has at least 60 regular troops
  • At least 3 soldiers of one tier 4+ troop stack

Grant them their wish, and encourage them to purchase land near [fortress name].

  • Generosity +100
  • A random tier 4+ troop: -3
  • Settlement militia +10

Give them money to purchase land near your fief in [village name], so long as they take charge of training the local militia.

  • Generosity +200
  • Gold -300
  • A random tier 4+ troop: -3
  • Settlement militia +15

Tell them they can go, but only if they forfeit back pay as compensation to you for losing them.

  • Generosity -100
  • A random tier 4+ troop: -3
  • Gold +300

Refuse them permission.

  • Generosity -100