Answers are AI-generated and may contain errors.

Skills and perks

Kingdom policies

Random events / Dreams, songs and signs

Gnostic Boys

When it can happenLeaving a village
CooldownOnce per character

Two of your [nobles] have lately been causing a stir in the camp with their irreverent religious preaching. They propound that this world is a illusion, created by a being called the Demiurge for its own amusement, and humans are but game-pieces. You think this may be the Marcorionist doctrine, declared heretical by the imperial Senate some years ago. It is clearly disturbing your more traditional-minded troops and is probably also not good for your party's reputation.

Requirements

  • Last visited settlement is a village not bound to a castle
  • Party has at least 2 Empire troops of tier 3 or higher of the same type

Tell them, in a towering fury, that if they do not wish to be burned then they had best either leave your party or cease this sacrilege

  • Calculating -100
  • Morale +20
  • Influence +50
  • Party loses 2 random Empire troops of tier 3 or higher

Take them aside and tell them that while nihilism is fine for a boozy salon in [town name], it's a bit much for men who must every day put their lives on the line.

  • Calculating +100
  • Morale -20 (50% chance)

Tell your party that, if this is true, then men are free to choose their own purpose in this world - and anyone who stands with you should make his purpose to help those in need.

  • Mercy +100
  • Influence -50

Tell the men that this is splendid news for brave men like themselves, as surely nothing would amuse the Demiurge more than a good fight.

  • Valor +200
  • Calculating -100
  • Morale +20
  • Influence -50