Answers are AI-generated and may contain errors.

Skills and perks

Kingdom policies

Random events / Profit

Dodgy Spice

When it can happenLeaving a town
CooldownOnce per character

Merchants are savvy to most attempts to pass off most types of shoddy goods as top quality, but one of your [troop name] knows a few tricks that aren't in the usual rogue's repetoire. He suggests buying a selection of spices from the market, then sprinkling a bit of pomegranate rind in with the saffron, some cassia bark with the cinnamon, and a lead compound known as litharge with the pepper.

Requirements

  • Player Trade skill at least 10
  • Party has at least one regular troop

A bit of lead never hurt anyone! Try them all, and split the profits with your [troop name].

  • Generosity +100
  • Honor -300
  • Gold -100
  • Salt +1

You vaguely recall hearing that lead might be poisonous, but you'll try the others.

  • Honor -100
  • Gold -150
  • Salt +1

Tell your man to save his ingenuity for battle, not trade.

  • Honor +100
  • Generosity -50

Thank your man bruskly and try his trick, but pay him nothing.

  • Honor -200
  • Generosity -100
  • Salt +1