Answers are AI-generated and may contain errors.

Skills and perks

Kingdom policies

Random events / Illnesses

Camp Fever

When it can happenEnd of a map conversation
Cooldown60 days

As you break camp, you find that two of your men are bathed in sweat and cannot rouse themselves. They are confused, and one is starting to show pock-marks on his chest. You recognize the symptoms as camp fever, and fear it will spread quickly. Their companions want to tend to them, but you know that if you don't quarantine the men the disease is likely to spread.

Requirements

  • Party is not at sea
  • Party has at least 50 regular troops

Load the sick onto a cart and give them water, but otherwise let their comrades have as little contact with them as possible.

  • Calculating +100
  • Morale +5
  • 2 random troops wounded (25% chance of death)

Send some men to fetch a doctor and medicine, accepting that it will delay your march

  • Gold -200
  • Generosity +100
  • Valor -100
  • Party becomes disorganized

Let your men treat the sick as you march

  • 1 random troop dies (10% chance)
  • 2 random troops wounded (60% chance)