Answers are AI-generated and may contain errors.

Skills and perks

Kingdom policies

Random events / Siege

Besiegers' Blues

When it can happenSiege led by the player
CooldownOnce per character

At first this siege gave your men a welcome respite from the hardships of the march, but now inactivity and boredom has started to take a toll. Even dice and gossip have lost their charms, and you're starting to see quarrels and lapses in discipline.

Requirements

  • Party has at least 40 regular troops
  • Player is besieging a settlement with siege preparations

Drill your men for the upcoming assault, even though the ever-present risk of injury might put several out of commission when they're needed most.

  • Party troops: +100 shared XP
  • 5% of the party's troops wounded (50% chance)

March about the camp, searching for specks of rust on swords or sentries who aren't fully attentive to their watch. Give any violators hard, pointless tasks to teach them to keep their standards up.

  • Calculating -100
  • Siege camp preparation progress +20% of current progress

Let the men enjoy their rest.

  • Generosity +100
  • Morale -20