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Skills and perks

Kingdom policies

Concept / Characters

Mercy

Mercy represents characters' general sense of compassion towards other people, especially those whom he or she does not know personally. Merciful characters will still fight if they are obliged to do so, but prefer to avoid pillaging, executions, or otherwise inflicting unnecessary suffering. Cruel characters may either be wantonly sadistic, or they may believe that making examples of their opponents saves trouble in the long run. A player can increase Mercy by making compassionate decisions in quests or freeing prisoners, and lose Mercy by executing lords or raiding villages.